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Pause Snake
CRE Pause Snake-0e55aebd ful
Vital statistics
Range Medium
Genesis Type Icon type quantum
Class Icon rank lieutenant
Invasion Variant Stop Motion Viper
Apocalypse Variant Time Stopping Serpent

Pause Snakes are Quantum Lieutenants from Zelem's Nexus. They also appear on Scaldron and Endora.

Lore[]

Pause snakes slither through even the smallest of holes. They are very flexible and are hardened to their environment. Following E-DNA mutation, they gained the ability to fire dark matter projectiles that freeze time around their victims. With their victims frozen, they strike without mercy.



Behaviour, Attacks and Traits[]

  • Nasty bite attack from melee range.
  • Fires wave-like projectiles that stop a Hero in place when hit.
  • Snake will attack Stopped heroes by biting them.

Strategy[]

Pause Snakes will try to freeze your heroes in place, so they can deal massive damage to them. Use a Tempest to fire at the Snake from a distance. Be aware that the Snake can fire back at you, and if you get hit, you will be frozen in time. Then the Snake will slither to you and unleash devastating bites. Combined in a group with other enemies, Pause Snakes can be a pain in the rear as you will be distracted by other enemies and may be suddenly frozen by the Pause Snake's projectiles.

Gallery[]


Trivia[]

  • The Onslaught Variant's head resembles the Warp Spawner's Apocalypse variant, the Singularity Spawner.
  • Time Stopping Serpents have Revenant's mouth. They are also the only variant that is not cyclopean.
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