Zanobar Knight | |
---|---|
Vital statistics | |
Range | Melee |
Genesis Type | |
Class | |
Invasion Variant | Cutter Knight |
Apocalypse Variant | Arcane Knight |
The Zanobar Knights are small Arcane Minions that charge en-masse in strafing attacks.
Lore[]
Zanobar Knights used to be a small race of pages, working for true knights, always wishing to charge into battle. They never got the chance. Then the Darkspore came. The infection gave the pages not mounts, but the ability to charge at high speed cutting through thier enemies ruthlessly. The first things they destroyed were the knights they had served.
Behaviour, Attacks and Traits[]
- Has a weak melee attack
- Groups together to charge at Heroes in swarms
- Becomes Dazed after charging
Strategy[]
Zanobar Knights have a weak, slashing, melee attack when alone. In groups they are much more dangerous, packing togather and charging past all Heroes in range, dealing much higher damage. They then get tired and are dazed for 2 seconds before attacking again. The easyest way to defeat such groups is to hit them with an AoE as they gather, or if you can't hit them before they attack, while they're dazed.